To close the loop on the issue below -- turned out to be an
application-level bug on our end, nothing to do with FluidSynth. Thanks
Element Green for the help to isolate the problem!

On Tue, May 24, 2016 at 2:05 PM, Ien Cheng <i...@alum.mit.edu> wrote:

> Hi Element - just wanted to follow up with this. The reverb setting had no
> effect. However, I think I've found a bug in the integration code with the
> FluidSynth library -- so it may have nothing to do with FluidSynth after
> all. If I find something interesting that is related to FluidSynth, I'll
> let you know. Again, thank you for all your help with this so far. --Ien
>
> On Thu, May 19, 2016 at 10:25 PM, Element Green <
> elem...@elementsofsound.org> wrote:
>
>> Yeah, that is probably the best way to enable/disable it.  I think there
>> might be a C API call as well.
>>
>> Element
>>
>> On Thu, May 19, 2016 at 8:21 PM, Ien Cheng <i...@alum.mit.edu> wrote:
>>
>>> Thanks, that definitely sounds worth trying. The best (only?) way to
>>> turn off reverb is via the synth.reverb.active setting?
>>>
>>>
>>> On Thu, May 19, 2016 at 10:17 PM, Element Green <
>>> elem...@elementsofsound.org> wrote:
>>>
>>>> Hmm, reading back over your original problem description, I think the
>>>> first question should be whether the voice is really continuing or not.  It
>>>> could actually be one of the effects, such as reverb, which is causing the
>>>> sound to extend on for a long time.  Try turning off the reverb and chorus
>>>> units to see if that "fixes" the problem.  Each instrument has its own
>>>> reverb send calculation, so you might not notice this until an instrument
>>>> has the reverb setting above a certain level.
>>>>
>>>> Element
>>>>
>>>>
>>>>
>>>> On Thu, May 19, 2016 at 7:36 PM, Ien Cheng <i...@alum.mit.edu> wrote:
>>>>
>>>>> Thanks -
>>>>>
>>>>> Yeah, I'm not getting any problems with the files in MuseScore, which
>>>>> I know uses FluidSynth.
>>>>>
>>>>> The context I'm getting the problem is in an Android app -- using this
>>>>> fluidsynth-android
>>>>> <https://bitbucket.org/kunstmusik/fluidsynth-android> repo. I wonder
>>>>> if it has something to do with the lower processing power of the phone?
>>>>>
>>>>> --Ien
>>>>>
>>>>> On Wed, May 18, 2016 at 12:53 PM, Element Green <
>>>>> elem...@elementsofsound.org> wrote:
>>>>>
>>>>>> Hello Ien,
>>>>>>
>>>>>> I got your samples you sent me, for reference:
>>>>>> FluidR3 GM2-2-0-52-Ahh Choir.sf2
>>>>>> 8bitsf-0-0-PIANO 1.sf2
>>>>>>
>>>>>> With the choir instrument, the default release on the global
>>>>>> instrument zone is 3 seconds.  The velocity of the key being pressed
>>>>>> determines the release time of the volume envelope, as set by the Preset
>>>>>> Zones.  From 3 seconds (maximum velocity) to 1.8 seconds (lowest 
>>>>>> velocity).
>>>>>>
>>>>>> The 8 bit piano sound has a release of a half a second.
>>>>>>
>>>>>> Both of these seem to work as expected (tested in Swami and the
>>>>>> fluidsynth shell with noteon/noteoff commands).  In the problem scenario
>>>>>> you are talking about, how are you sending notes to FluidSynth?  Are you
>>>>>> playing a MIDI file or pressing keys on a keyboard or something else?
>>>>>>
>>>>>> Cheers.
>>>>>>
>>>>>> Element
>>>>>>
>>>>>>
>>>>>> On Wed, May 18, 2016 at 10:23 AM, Ien Cheng <i...@alum.mit.edu> wrote:
>>>>>>
>>>>>>> HI Element Green!
>>>>>>>
>>>>>>> Thanks for your continued help with this. Much appreciated.
>>>>>>>
>>>>>>> As requested, attached at two soundfonts showing this problem.
>>>>>>>
>>>>>>> Let me know if I can provide anything further to help figure this
>>>>>>> out!
>>>>>>>
>>>>>>> --Ien
>>>>>>>
>>>>>>>
>>>>>>> ---------- Forwarded message ----------
>>>>>>> From: Element Green <elem...@elementsofsound.org>
>>>>>>> Date: Wed, May 18, 2016 at 11:56 AM
>>>>>>> Subject: Re: [fluid-dev] Problem with certain "loud" soundfonts not
>>>>>>> stopping after note off
>>>>>>> To: FluidSynth mailing list <fluid-dev@nongnu.org>
>>>>>>>
>>>>>>>
>>>>>>> Hello Ien,
>>>>>>>
>>>>>>> In such a situation I would load up the SoundFont into an editor
>>>>>>> (such as Swami) and have a look at the release time for the particular
>>>>>>> instrument you are using.  Note that the calculation of the release 
>>>>>>> time is
>>>>>>> based on the release value of the matching instrument zone multiplied by
>>>>>>> the release multiplier in the preset.  If you could personally send me 
>>>>>>> the
>>>>>>> SoundFont or let me know how I could obtain it, I would be happy to 
>>>>>>> check
>>>>>>> this for you (just let me know what which preset and note you are 
>>>>>>> playing).
>>>>>>>
>>>>>>> Best regards,
>>>>>>>
>>>>>>> Element Green
>>>>>>>
>>>>>>>
>>>>>>> On Wed, May 18, 2016 at 9:35 AM, Ien Cheng <i...@alum.mit.edu> wrote:
>>>>>>>
>>>>>>>> Hi Element Green -
>>>>>>>>
>>>>>>>> Thanks for your quick reply!
>>>>>>>>
>>>>>>>> It could well be something to do with release time. However, the
>>>>>>>> sound is definitely continuing indefinitely. Perhaps the sounds aren't
>>>>>>>> trailing off properly to go below the perceptible threshhold? Are 
>>>>>>>> there any
>>>>>>>> settings I can play with to tune this behavior to solve this problem?
>>>>>>>>
>>>>>>>> --Ien
>>>>>>>>
>>>>>>>> On Wed, May 18, 2016 at 11:17 AM, Element Green <
>>>>>>>> elem...@elementsofsound.org> wrote:
>>>>>>>>
>>>>>>>>> Hello Ien,
>>>>>>>>>
>>>>>>>>> FluidSynth does some pre-calculations on sample data to determine
>>>>>>>>> when the sound becomes "imperceptible" ("reaches the noise floor").  
>>>>>>>>> I'm
>>>>>>>>> not really familiar with this code and have often wondered how well it
>>>>>>>>> works.  For example, in the case of Swami, I don't believe I'm
>>>>>>>>> pre-calculating these values and I've questioned whether this is 
>>>>>>>>> working
>>>>>>>>> right (in the case of Swami's use of FluidSynth at least).  At any 
>>>>>>>>> rate, if
>>>>>>>>> an instrument has a long release time, FluidSynth will try to optimize
>>>>>>>>> things to turn off the voice when it is no longer "perceptible".  It 
>>>>>>>>> will
>>>>>>>>> also prioritize voices to terminate if it runs out of the allocated
>>>>>>>>> polyphony.  It seems you are saying that a sound continues past the 
>>>>>>>>> note
>>>>>>>>> off though, which likely has to do with the instrument's release 
>>>>>>>>> time.  Are
>>>>>>>>> you certain that FluidSynth is maintaining the voice past the end of 
>>>>>>>>> the
>>>>>>>>> designated release interval?
>>>>>>>>>
>>>>>>>>> Best regards,
>>>>>>>>>
>>>>>>>>> Element Green
>>>>>>>>>
>>>>>>>>> On Wed, May 18, 2016 at 9:07 AM, Ien Cheng <i...@alum.mit.edu>
>>>>>>>>> wrote:
>>>>>>>>>
>>>>>>>>>> Hi everyone -
>>>>>>>>>>
>>>>>>>>>> I'm seeing an odd problem where the synth is not stopping the
>>>>>>>>>> sound after note off with certain "loud" soundfonts. Specifically, 
>>>>>>>>>> with the
>>>>>>>>>> standard GM grand piano soundfont, everything works great, notes on 
>>>>>>>>>> and
>>>>>>>>>> notes off as expected.
>>>>>>>>>>
>>>>>>>>>> Switch to a soundfont that has a sharper or fuller sound (like a
>>>>>>>>>> 8bit arcade sound or a full choral ahh sound) and the synth doesn't 
>>>>>>>>>> turn
>>>>>>>>>> off the notes -- or it sounds like the echo or tail of the sound just
>>>>>>>>>> continues indefinitely even after the note off.
>>>>>>>>>>
>>>>>>>>>> I notice that if I reduce the gain, the problem goes away.
>>>>>>>>>>
>>>>>>>>>> Is this some kind of flooding or other problem?
>>>>>>>>>>
>>>>>>>>>> Apologies if I'm not asking correctly or with the right
>>>>>>>>>> terminology! Any help or tips appreciated.
>>>>>>>>>>
>>>>>>>>>> --Ien
>>>>>>>>>>
>>>>>>>>>> _______________________________________________
>>>>>>>>>> fluid-dev mailing list
>>>>>>>>>> fluid-dev@nongnu.org
>>>>>>>>>> https://lists.nongnu.org/mailman/listinfo/fluid-dev
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>
>>>>>>>>> _______________________________________________
>>>>>>>>> fluid-dev mailing list
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>>>>>>>>>
>>>>>>>>>
>>>>>>>>
>>>>>>>> _______________________________________________
>>>>>>>> fluid-dev mailing list
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>>>>>>>>
>>>>>>>
>>>>>>> _______________________________________________
>>>>>>> fluid-dev mailing list
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>>>>>>>
>>>>>>>
>>>>>>
>>>>>
>>>>
>>>
>>
>
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