Hi Element - just wanted to follow up with this. The reverb setting had no
effect. However, I think I've found a bug in the integration code with the
FluidSynth library -- so it may have nothing to do with FluidSynth after
all. If I find something interesting that is related to FluidSynth, I'll
let you know. Again, thank you for all your help with this so far. --Ien

On Thu, May 19, 2016 at 10:25 PM, Element Green <elem...@elementsofsound.org
> wrote:

> Yeah, that is probably the best way to enable/disable it.  I think there
> might be a C API call as well.
>
> Element
>
> On Thu, May 19, 2016 at 8:21 PM, Ien Cheng <i...@alum.mit.edu> wrote:
>
>> Thanks, that definitely sounds worth trying. The best (only?) way to turn
>> off reverb is via the synth.reverb.active setting?
>>
>>
>> On Thu, May 19, 2016 at 10:17 PM, Element Green <
>> elem...@elementsofsound.org> wrote:
>>
>>> Hmm, reading back over your original problem description, I think the
>>> first question should be whether the voice is really continuing or not.  It
>>> could actually be one of the effects, such as reverb, which is causing the
>>> sound to extend on for a long time.  Try turning off the reverb and chorus
>>> units to see if that "fixes" the problem.  Each instrument has its own
>>> reverb send calculation, so you might not notice this until an instrument
>>> has the reverb setting above a certain level.
>>>
>>> Element
>>>
>>>
>>>
>>> On Thu, May 19, 2016 at 7:36 PM, Ien Cheng <i...@alum.mit.edu> wrote:
>>>
>>>> Thanks -
>>>>
>>>> Yeah, I'm not getting any problems with the files in MuseScore, which I
>>>> know uses FluidSynth.
>>>>
>>>> The context I'm getting the problem is in an Android app -- using this
>>>> fluidsynth-android
>>>> <https://bitbucket.org/kunstmusik/fluidsynth-android> repo. I wonder
>>>> if it has something to do with the lower processing power of the phone?
>>>>
>>>> --Ien
>>>>
>>>> On Wed, May 18, 2016 at 12:53 PM, Element Green <
>>>> elem...@elementsofsound.org> wrote:
>>>>
>>>>> Hello Ien,
>>>>>
>>>>> I got your samples you sent me, for reference:
>>>>> FluidR3 GM2-2-0-52-Ahh Choir.sf2
>>>>> 8bitsf-0-0-PIANO 1.sf2
>>>>>
>>>>> With the choir instrument, the default release on the global
>>>>> instrument zone is 3 seconds.  The velocity of the key being pressed
>>>>> determines the release time of the volume envelope, as set by the Preset
>>>>> Zones.  From 3 seconds (maximum velocity) to 1.8 seconds (lowest 
>>>>> velocity).
>>>>>
>>>>> The 8 bit piano sound has a release of a half a second.
>>>>>
>>>>> Both of these seem to work as expected (tested in Swami and the
>>>>> fluidsynth shell with noteon/noteoff commands).  In the problem scenario
>>>>> you are talking about, how are you sending notes to FluidSynth?  Are you
>>>>> playing a MIDI file or pressing keys on a keyboard or something else?
>>>>>
>>>>> Cheers.
>>>>>
>>>>> Element
>>>>>
>>>>>
>>>>> On Wed, May 18, 2016 at 10:23 AM, Ien Cheng <i...@alum.mit.edu> wrote:
>>>>>
>>>>>> HI Element Green!
>>>>>>
>>>>>> Thanks for your continued help with this. Much appreciated.
>>>>>>
>>>>>> As requested, attached at two soundfonts showing this problem.
>>>>>>
>>>>>> Let me know if I can provide anything further to help figure this out!
>>>>>>
>>>>>> --Ien
>>>>>>
>>>>>>
>>>>>> ---------- Forwarded message ----------
>>>>>> From: Element Green <elem...@elementsofsound.org>
>>>>>> Date: Wed, May 18, 2016 at 11:56 AM
>>>>>> Subject: Re: [fluid-dev] Problem with certain "loud" soundfonts not
>>>>>> stopping after note off
>>>>>> To: FluidSynth mailing list <fluid-dev@nongnu.org>
>>>>>>
>>>>>>
>>>>>> Hello Ien,
>>>>>>
>>>>>> In such a situation I would load up the SoundFont into an editor
>>>>>> (such as Swami) and have a look at the release time for the particular
>>>>>> instrument you are using.  Note that the calculation of the release time 
>>>>>> is
>>>>>> based on the release value of the matching instrument zone multiplied by
>>>>>> the release multiplier in the preset.  If you could personally send me 
>>>>>> the
>>>>>> SoundFont or let me know how I could obtain it, I would be happy to check
>>>>>> this for you (just let me know what which preset and note you are 
>>>>>> playing).
>>>>>>
>>>>>> Best regards,
>>>>>>
>>>>>> Element Green
>>>>>>
>>>>>>
>>>>>> On Wed, May 18, 2016 at 9:35 AM, Ien Cheng <i...@alum.mit.edu> wrote:
>>>>>>
>>>>>>> Hi Element Green -
>>>>>>>
>>>>>>> Thanks for your quick reply!
>>>>>>>
>>>>>>> It could well be something to do with release time. However, the
>>>>>>> sound is definitely continuing indefinitely. Perhaps the sounds aren't
>>>>>>> trailing off properly to go below the perceptible threshhold? Are there 
>>>>>>> any
>>>>>>> settings I can play with to tune this behavior to solve this problem?
>>>>>>>
>>>>>>> --Ien
>>>>>>>
>>>>>>> On Wed, May 18, 2016 at 11:17 AM, Element Green <
>>>>>>> elem...@elementsofsound.org> wrote:
>>>>>>>
>>>>>>>> Hello Ien,
>>>>>>>>
>>>>>>>> FluidSynth does some pre-calculations on sample data to determine
>>>>>>>> when the sound becomes "imperceptible" ("reaches the noise floor").  
>>>>>>>> I'm
>>>>>>>> not really familiar with this code and have often wondered how well it
>>>>>>>> works.  For example, in the case of Swami, I don't believe I'm
>>>>>>>> pre-calculating these values and I've questioned whether this is 
>>>>>>>> working
>>>>>>>> right (in the case of Swami's use of FluidSynth at least).  At any 
>>>>>>>> rate, if
>>>>>>>> an instrument has a long release time, FluidSynth will try to optimize
>>>>>>>> things to turn off the voice when it is no longer "perceptible".  It 
>>>>>>>> will
>>>>>>>> also prioritize voices to terminate if it runs out of the allocated
>>>>>>>> polyphony.  It seems you are saying that a sound continues past the 
>>>>>>>> note
>>>>>>>> off though, which likely has to do with the instrument's release time. 
>>>>>>>>  Are
>>>>>>>> you certain that FluidSynth is maintaining the voice past the end of 
>>>>>>>> the
>>>>>>>> designated release interval?
>>>>>>>>
>>>>>>>> Best regards,
>>>>>>>>
>>>>>>>> Element Green
>>>>>>>>
>>>>>>>> On Wed, May 18, 2016 at 9:07 AM, Ien Cheng <i...@alum.mit.edu>
>>>>>>>> wrote:
>>>>>>>>
>>>>>>>>> Hi everyone -
>>>>>>>>>
>>>>>>>>> I'm seeing an odd problem where the synth is not stopping the
>>>>>>>>> sound after note off with certain "loud" soundfonts. Specifically, 
>>>>>>>>> with the
>>>>>>>>> standard GM grand piano soundfont, everything works great, notes on 
>>>>>>>>> and
>>>>>>>>> notes off as expected.
>>>>>>>>>
>>>>>>>>> Switch to a soundfont that has a sharper or fuller sound (like a
>>>>>>>>> 8bit arcade sound or a full choral ahh sound) and the synth doesn't 
>>>>>>>>> turn
>>>>>>>>> off the notes -- or it sounds like the echo or tail of the sound just
>>>>>>>>> continues indefinitely even after the note off.
>>>>>>>>>
>>>>>>>>> I notice that if I reduce the gain, the problem goes away.
>>>>>>>>>
>>>>>>>>> Is this some kind of flooding or other problem?
>>>>>>>>>
>>>>>>>>> Apologies if I'm not asking correctly or with the right
>>>>>>>>> terminology! Any help or tips appreciated.
>>>>>>>>>
>>>>>>>>> --Ien
>>>>>>>>>
>>>>>>>>> _______________________________________________
>>>>>>>>> fluid-dev mailing list
>>>>>>>>> fluid-dev@nongnu.org
>>>>>>>>> https://lists.nongnu.org/mailman/listinfo/fluid-dev
>>>>>>>>>
>>>>>>>>>
>>>>>>>>
>>>>>>>> _______________________________________________
>>>>>>>> fluid-dev mailing list
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>>>>>>>>
>>>>>>>>
>>>>>>>
>>>>>>> _______________________________________________
>>>>>>> fluid-dev mailing list
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>>>>>>>
>>>>>>
>>>>>> _______________________________________________
>>>>>> fluid-dev mailing list
>>>>>> fluid-dev@nongnu.org
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>>>>>>
>>>>>>
>>>>>
>>>>
>>>
>>
>
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