Hi everyone, I've found the link to page LicensingFAQ which covers only iOS: http://sourceforge.net/apps/trac/fluidsynth/wiki/LicensingFAQ
It makes sense that you can't use it for iOS due-to restriction of static linking. Situation with Android is a little bit different - you can build library as .so (e.g.fluidsynth.so) and link it dynamically using Android NDK + JNI. How do you think does it violate license?
Best Regards, Erik
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