Hi, I recently built the Fluidsynth 1.1.6 25th November SVN package using VS2010, with the dsound, PortAudio, and Native Jack drivers. I ran into an issue with the build today that was strange - I could load a sf2 file of 350megs in size, but when I attempt to load one just over 400megs (403megs in this case) - it won't load...
This is built as libfluidsynth.dll which is then loaded via a JAVA object to be controlled by jOrgan. Any suggestions as to where the limitation is being set? Kind regards, GrahamG _______________________________________________ fluid-dev mailing list fluid-dev@nongnu.org https://lists.nongnu.org/mailman/listinfo/fluid-dev