On 13/05/11 09:02, David Henningsson wrote:
Btw, an interesting feature request was support for the sfz format.
The sfz format seems to require some extra support from the engine
(equalizers, change filter from lowpass to highpass, maybe a few more
LFOs) but not unreachable much.
There are plenty of new features in sfz:
- ogg-vorbis-compressed samples
- sample selection based on random values, aftertouch, host BPM, note
sequence counter, previous key pressed, other key kept pressed or
released, control change
- different triggers (trigger on release, first-in-chord/Hammond style,
legato)
- more advanced exclusive groups
- random or CC-controlled note delay, sample offset, filter cutoff and
perhaps others
- play sample N times
- beat syncing
- pitch randomization
- separate pitchbend config for "up" and "down" values
- 5 new filter types (LP6, HP6, HP12, BP6, BR6)
- stereo width control for stereo samples
- crossfading
- 3-band (looks like it's per-voice, but that would be quite CPU-intensive)
Also, it uses a "fixed" modulation structure instead of modulator
objects, which may be a bit of a problem for Fluidsynth, or at least
require a bit of thinking to convert it properly.
Looks rather tough.
K.
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