Hi all,
I've just built fluidsynth on OS X but it seems I've forgotten some details on
how it worked the last time ;).
I had to add an include to fluid_coreaudio.c or the build would have complained
about an undeclared 'ComponentDescription’:
#include <CoreServices/CoreServices.h>
Any idea what might have required this change?
BTW why is it that the resulting shared library is named "Fluidsynth"? Wouldn't
libfluidsynth.dylib be more appropriate?
Thanks
Sven
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