Hi all,

I've just built fluidsynth on OS X but it seems I've forgotten some details on 
how it worked the last time ;).

I had to add an include to fluid_coreaudio.c or the build would have complained 
about an undeclared 'ComponentDescription’:
        #include <CoreServices/CoreServices.h>

Any idea what might have required this change?

BTW why is it that the resulting shared library is named "Fluidsynth"? Wouldn't 
libfluidsynth.dylib be more appropriate?

Thanks

Sven
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