It won't work with DirectX Jun 2010 runtime installed. What are the others
option?


On Wed, Nov 24, 2010 at 7:37 PM, yanli lei <yanlile...@gmail.com> wrote:

> Having install DirectX runtime (Jun 2010) still doesn't produce any sounds
> but one thing is strange, in "channels -verbose" all channels remain the
> same even when I tried a midi with symphony or bank.
>
> I afraid when I load the soundfont, the id is started as 1 on WinXP and 0
> on W7.
>
>
> On Tue, Nov 23, 2010 at 9:23 PM, yanli lei <yanlile...@gmail.com> wrote:
>
>> I have an urgent request from Government National Education to install
>> FluidSynth with a musical application develop by us.
>>
>> I have compile successfully on W7 with C++ 2008 Express, GLib, libSnd and
>> DirectX SDK and were able to play MIDI files. When I tried run without any
>> errors on Windows XP SP2/SP3, it doesn't produce any sounds in Windows XP?
>> Does it mean we have to install dsound.lib and dsound.h to get it to work?
>>
>> It show exactly as in W7:
>>
>> audio.driver             dsound
>> audio.dsound.device      default
>> audio.file.endian        auto
>> audio.file.format        s16
>> audio.file.name          fluidsynth.wav
>> audio.file.type          auto
>> audio.input-channels     0
>> audio.output-channels    2
>> audio.period-size        512
>> audio.periods            8
>> audio.realtime-prio      60
>> audio.sample-format      16bits
>> midi.driver              winmidi
>> midi.portname
>> midi.realtime-prio       50
>> midi.winmidi.device      default
>> player.reset-synth       True
>> player.timing-source     sample
>> shell.port               9800
>> shell.prompt             >
>> synth.audio-channels     1
>> synth.audio-groups       1
>> synth.chorus.active      True
>> synth.cpu-cores          1
>> synth.device-id          0
>> synth.dump               False
>> synth.effects-channels   2
>> synth.gain               0.200
>> synth.ladspa.active      False
>> synth.midi-channels      16
>> synth.min-note-length    10
>> synth.polyphony          256
>> synth.reverb.active      True
>> synth.sample-rate        44100.000
>> synth.verbose            False
>> >
>>
>> I hope you can your spent your dedicate time how to get it work without
>> need to install any unrelated software as I really need to get it to work
>> before the thousands of schools open. This is a critical request.
>>
>> Thanks.
>>
>>
>>
>
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