Gents, Jim, yes, the Cinema Organ soundfonts of Bruce Miles contains samples with longer, partially much longer loops. The main soundfonts for the french symphonic organ I'm using as reference, also contains samples with loops of the length up to three seconds.
It is most likely the crackling has something to do with that, I certainly can confirm that those programs which are not affected by the crackling, have much longer loops. In my organ soundfonts construction (which is necessarily done using Creative software products, Vienna 2.3 and 2.4, and Creative soundcards), ranks of higher pitches often are constructed using such tiny loops. I know this is usually disclaimed, by common soundfonts creators. So let me focus the issue research on the fact that those rendering issue does *not appear* in FS-1.1.1 release, and that Creative SoundBlaster Platinum Synth delivers a richer sound quality even with that short loop. I'll examine this at Sunday, and beg for patience until then. Regards Bernd. ----- Folgende Nachricht wurde empfangen ----- Absender: Jim Henry Empfänger: fluid-dev Zeit: 2010-08-20, 10:14:47 Betreff: Re: [fluid-dev] FS 1.1.2 alpha sound rendering issue FWIW, there are at least 9 people testing FS 1.1.2 rev 349 and there are no reports of sound font problems. These are all real-time users and they are most likely using a sound font derived from the Bruce Miles Cinema Organ sound font. I don't think there are any loops in there that are as short as those that Bernd suspect are causing the crackle he observes. Jim Henry _______________________________________________ fluid-dev mailing list fluid-dev@nongnu.org http://lists.nongnu.org/mailman/listinfo/fluid-dev _____________________ next part ______________________ Eingehende eMail ist virenfrei. Von AVG überprüft - www.avg.de Version: 9.0.851 / Virendatenbank: 271.1.1/3082 - Ausgabedatum: 08/19/10 20:35:00
_______________________________________________ fluid-dev mailing list fluid-dev@nongnu.org http://lists.nongnu.org/mailman/listinfo/fluid-dev