----- Original Message -----
From: "Carsten Haitzler" 
To: "e" <[email protected]>, "e-users" 
<[email protected]>
Sent: Monday, July 9, 2012 12:34:31 PM
Subject: [e-users] EFL freeze

<snip>

5. until release (end of month) the focus is BUG FIXING. getting things clean
and neat for a release. if you have EFL bugs - now is a good time to not be
quiet. let us know. :)

-- 

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verbose it is then.

I encountered something I'm not sure is a bug or a "feature".
When messing with a custom desktop edj, I noticed (after banging my head 
against the wall for a while) that parts would not animate back to the original 
"starting" state unless that state was called "default".

i.e. if a part had a state "1st" and a state "2nd" and programs that would call 
each other "after" the other, it would animate from 1st to 2nd, then, when 
animation time expired, 1st would appear suddenly.
By changing the name of "1st" to "default" it started animating both ways.


On a similar note, if the animation was not complete (i.e. on mouse in / out 
events, when the time of the animation had not passed), the animation flickers 
(i.e. jumps to beginning of new animation instead of say starting to animate 
back from where it was).
i.e.
I move my mouse over a space and it makes an image change from transparent to 
visible over 5 seconds. At approx 2 seconds when image is still 
semi-transparent I move my mouse out of that space. The image jumps to 100% 
visibility and start dissappearing.

Finally, I noticed that no mouse events work on the lock screen... 


b.
On multiscreen setup, when I set up a shelf on my secondary screen in the 
bottom-middle with autohide, the unhide never gets triggered (as if I'm a pixel 
away at all times or something).
Apparently for others this works fine.
So if other E multi-monitor users can report if they have the same issue or if 
it's just me, it would help point out if it's actually a bug or something else.
details: 1280x1024 on both screens, nvidia twinview, default theme tested and 
various mouse cursor sizes @ r73016


Other than that, I don't mind my compile etc scripts breaking if I can then 
replace them with much simpler ones :)

If there's anything more useful I can do than reporting minor bugs, please 
don't hesitate to ask.

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