kwo, this is a patch that someone created for xcompmgr, that's supposed to de-uglify shadows for translucent windows. basically, the shadow opacity is modified by a coefficient, dependant on the window opacity. that way translucent windows look nice, not like dirty snow :). Can you implement it into ecomp?
also, can the theme transparency settings be made to use with composite? right now they work alongside it, and it gets really weird. By use with I mean composite should use the values of the tts (so it can set transparency of value to just the menus, and not including the menu borders and such)
shadow_opacity.patch
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