Viktor Kojouharov wrote:
kwo, this is a patch that someone created for xcompmgr, that's
supposed to de-uglify shadows for translucent windows. basically, the
shadow opacity is modified by a coefficient, dependant on the window
opacity. that way translucent windows look nice, not like dirty snow
:). Can you implement it into ecomp?

Done. However, shadowed windows don't look quite as they should yet
(the shadow is seen through transparent windows) because I have messed
up some things along the way :)

also, can the theme transparency settings be made to use with
composite? right now they work alongside it, and it gets really weird.
By use with I mean composite should use the values of the tts (so it
can set transparency of value to just the menus, and not including the
menu borders and such)

Yeah, they probably don't mix too well. I think the first thing that should be done is to enable controlling the client window opacity and
the border opacity separately. That should be fairly easy.


Btw. move, menu, and tooltip opacity can already be set using
$ eesh set misc.movres.opacity/menus.opacity/tooltips.opacity <value>
where <value> is 1-255.

However, there are some more serious issues that should be fixed first
(e.g. certain apps crashing E).

/Kim


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