Hi Dave,

On Thu, Jan 11, 2018 at 7:43 AM, Davide Andreoli <[email protected]>
wrote:

> 2018-01-08 19:52 GMT+01:00 Cedric Bail <[email protected]>:
>
> > Hi Dave,
> >
> > > -------- Original Message --------
> > > Subject: [E-devel] Eo/Eolian namespace definition
> > > Local Time: January 7, 2018 9:28 AM
> > > UTC Time: January 7, 2018 5:28 PM
> > > From: [email protected]
> > > To: Enlightenment <[email protected]>
> > >
> > > Hi all,
> > >
> > > I'm playing again with eolian and python, and I'm facing an issue with
> > > regards class names and namespaces separation (I already raised this in
> > the
> > > past)
> > >
> > > A first intro to python namespaces (I think apply to any other
> high-level
> > > language):
> > >
> > > - in py every class must live in a given namespace and you use the
> class
> > as:
> > > from <namespace> import <class>
> > > - every namespace in python is a separate .so file
> > >
> > > The basic question is:
> > > is the Efl.Text (interface) inside the Efl.Text namespace?
> > > do I need to put the Text interface inide the Efl.Text .so file?
> > >
> > > NO) if the resonse is no, then in python will become:
> > > from efl.ui import Button
> > > from efl import Text
> > > from efl.text import Font
> > >
> > > this feels wrong to me, as Text is not in the text namespace
> > >
> > > YES) if the response is YES:
> > > from efl.ui import Button
> > > from efl.text import Text
> > > from efl.text import Font
>

Would interfaces need to be imported in Python?
Can't we just use obj.font_foo() and obj.text_bar()?

from efl.text import Text
With a Text obj -> obj.font_foo()?



> > >
> > > this one seems correct to me, but this means that the full name of the
> > Text
> > > class should be Efl.Text.Text (this is a must in python, and probably
> in
> > > all other langs)
> >
> > I think that Text is maybe a bad example as it might be best to move it
> to
> > the Efl.Gfx namespace. In general I think our Efl top namespace is to
> > crowded and would be better cleaned up. I am guessing this would solve
> many
> > problem for python, no ? In general, do you have rules for naming and
> > namespaces that you would like us enforcing ? If we had, we could enforce
> > them in eolian.
> >
>
> For the moment the only problem I found for python is that a name-space
> cannot have the same name as a class, f.e. Efl.Text (class) and Efl.Text
> (namespace) cannot be made available to python with this exact names. I
> already "fixed" this issue using lowercased namespace names like: efl.Text
> (class) and efl.text.* (namespace). At the end this is a no-problem for py
> because lowercased namespaces is the raccomended  standard in python, so it
> fit well.
>

Yes, this is what's done for C++ and C# as well.
That was the intent since we started allowing some classes to have the same
name as a namespace (eg. efl.Canvas and efl.canvas.Object).


The main intent of this thread is to try to define and standardize the way
> we are naming classes, in particular wrt to the namespace hierarchy.
> I understand that coding in C this seems a no-problem, but for languages
> that support/require namespaces this must be defined cleanly, at the eolian
> level;
> to ensure that we will produce/generate conformant and standardized
> namespace hierarchy in differetn bindings.
> I mean: the Button class should be in the same namespace (Efl.Ui) in all
> different bindings we will produce.
>

That is the intent. And in C we probably could (ab)use eo_prefix more to
have nice names despite long namespaces.


TBH I'm really surprised that a plan has not been done on this, I cannot
> really undestand how we expect to create a consistent and clean API if
> everyone choose "quite random names" (exageration intended and for joking)
> imo we really need to write down the full hierarchy (also with planned
> classes) and discuss on that !
>

Believe me or not, we've actually been trying to have consistent names :)

I was actually assuming the generated doc would be a good way to verify
that the names are good.
The amazing work that's been done on the docs can help us already :)
https://www.enlightenment.org/develop/api/start

Should we open a phab ticket and list names that are thought to be
problematic?
Andy suggested to at least try to reduce the number of top-level namespaces.
Some namespaces (Efl.Ui) are also quite messy.

-- 
Jean-Philippe André
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