http://bugs.freedesktop.org/show_bug.cgi?id=23785





--- Comment #4 from Krzysztof A. Sobiecki <[email protected]>  2009-09-09 
16:05:31 PST ---
Created an attachment (id=29357)
 --> (http://bugs.freedesktop.org/attachment.cgi?id=29357)
Output of RADEON_DEBUG=all for unpatched Mesa

I might say that patch fixes crash, but unfortunately it also prevent rendering
of some parts of bodies or clothing.

On unpatched Mesa starting NWN with RADEON_DEBUG=vert produces empty log. I'm
attaching what I have produced using RADEON_DEBUG=all. I will also, in next
attachment, post RADEON_DEBUG=vert for patched Mesa.

My speculation:
I think that bugs lay deeper in code path, as seen in backtrace. Something
along produces broken object that is passed to rc_mesa_to_rc_program, with
trips over it. I don't know enough about Mesa code to trace it.


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