http://bugs.freedesktop.org/show_bug.cgi?id=22743
--- Comment #3 from Fabio <[email protected]> 2009-08-18 01:45:38 PST --- (In reply to comment #2) > This is a nexuiz bug and should be fixed there (if it isn't already, I didn't > test latest version). Note that nexuiz doesn't actually use that index which > is > one too large, it's just the end value to the DrawRangeElements call which is > wrong. I tried also nexuiz 2.5.1 with current mesa but the bug is still here (my weapons are visible but not enemy models). -- Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug. ------------------------------------------------------------------------------ Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day trial. Simplify your report design, integration and deployment - and focus on what you do best, core application coding. Discover what's new with Crystal Reports now. http://p.sf.net/sfu/bobj-july -- _______________________________________________ Dri-devel mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/dri-devel
