http://bugs.freedesktop.org/show_bug.cgi?id=22743





--- Comment #3 from Fabio <[email protected]>  2009-08-18 01:45:38 PST ---
(In reply to comment #2)
> This is a nexuiz bug and should be fixed there (if it isn't already, I didn't
> test latest version). Note that nexuiz doesn't actually use that index which 
> is
> one too large, it's just the end value to the DrawRangeElements call which is
> wrong.

I tried also nexuiz 2.5.1 with current mesa but the bug is still here (my
weapons are visible but not enemy models).


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