http://bugs.freedesktop.org/show_bug.cgi?id=16157
--- Comment #10 from Brian Paul <[EMAIL PROTECTED]> 2008-07-02 08:18:49 PST --- Is the problem still with the glean glsl1 test? Is it caused by the "2D Texture lookup with explicit lod (Vertex shader)" test? Glean should not be running that test if GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS == 0. I've commited the above-attached patch. -- Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are on the CC list for the bug. ------------------------------------------------------------------------- Sponsored by: SourceForge.net Community Choice Awards: VOTE NOW! Studies have shown that voting for your favorite open source project, along with a healthy diet, reduces your potential for chronic lameness and boredom. Vote Now at http://www.sourceforge.net/community/cca08 -- _______________________________________________ Dri-devel mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/dri-devel
