http://bugs.freedesktop.org/show_bug.cgi?id=15730
Summary: Blinking textures in "ray" mesa demo
Product: Mesa
Version: CVS
Platform: x86 (IA32)
OS/Version: Linux (All)
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/DRI/r200
AssignedTo: [email protected]
ReportedBy: [EMAIL PROTECTED]
I'm trying to narrow down texturing issues with my Radeon Mobility 9100 IGP,
which uses the r200 driver. Going through the Mesa demos, I found a couple that
exhibited problems. The "ray" demo seems to show a problem that resembles what
I see elsewhere. The textures on the sphere and in both of the map windows
flicker badly. R200_NO_TCL=1 has no effect. It looks fine with software
rendering. I'm running current git of Mesa and DRI.
I suspect there's some missing synchronization of the TexSubImage. I could try
debugging the code, but do you have any hints for where to start looking?
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