http://bugs.freedesktop.org/show_bug.cgi?id=12164





------- Comment #5 from [EMAIL PROTECTED]  2007-09-22 07:12 PST -------
Blender 2.45 released.

The bug is still present :

Starting program: /usr/bin/blender-bin 
[Thread debugging using libthread_db enabled]
[New Thread 0xb6e90a00 (LWP 13443)]
Compiled with Python version 2.4.4.
Checking for installed Python... got it!

Program received signal SIGSEGV, Segmentation fault.
[Switching to Thread 0xb6e90a00 (LWP 13443)]
triangle_twoside (ctx=0x8ad4680, e0=1, e1=2, e2=0)
    at ../../../../../src/mesa/tnl_dd/t_dd_tritmp.h:202
202     ../../../../../src/mesa/tnl_dd/t_dd_tritmp.h: No such file or
directory.
        in ../../../../../src/mesa/tnl_dd/t_dd_tritmp.h

----------------------------------------------------------------------------

(gdb) bt
#0  triangle_twoside (ctx=0x8ad4680, e0=1, e1=2, e2=0)
    at ../../../../../src/mesa/tnl_dd/t_dd_tritmp.h:202
#1  0xb6b4f265 in _tnl_render_poly_verts (ctx=0x8ad4680, start=0, count=32, 
    flags=57) at tnl/t_vb_rendertmp.h:313
#2  0xb6b502c2 in run_render (ctx=0x8ad4680, stage=0x8b244dc)
    at tnl/t_vb_render.c:320
#3  0xb6b47a9b in _tnl_run_pipeline (ctx=0x8ad4680) at tnl/t_pipeline.c:158
#4  0xb6b47f73 in _tnl_draw_prims (ctx=0x8ad4680, arrays=0x8b12700, 
    prim=0x8b1125c, nr_prims=1, ib=0x0, min_index=0, max_index=31)
    at tnl/t_draw.c:403
#5  0xb6b41176 in vbo_exec_vtx_flush (exec=0x8b11138)
    at vbo/vbo_exec_draw.c:215
#6  0xb6b3cf88 in vbo_exec_wrap_buffers (exec=0x8b11138)
    at vbo/vbo_exec_api.c:80
#7  0xb6b3d0ad in vbo_exec_fixup_vertex (ctx=<value optimized out>, attr=3, 
    sz=3021070384) at vbo/vbo_exec_api.c:218
#8  0xb6b3ff54 in vbo_Color4f (x=0, y=0, z=0, w=0.882353008)
    at vbo/vbo_attrib_tmp.h:163
#9  0x081a6424 in BIF_ThemeColorShadeAlpha ()
#10 0x082a390d in drawcentercircle ()
#11 0x082a6b5d in draw_object ()
#12 0x08143166 in drawview3dspace ()
#13 0x08169585 in scrarea_do_windraw ()
---Type <return> to continue, or q <return> to quit---
#14 0x08173696 in screenmain ()
#15 0x081365e7 in main ()
(gdb)

-------------------------------------------------------------------------

(gdb) bt full
#0  triangle_twoside (ctx=0x8ad4680, e0=1, e1=2, e2=0)
    at ../../../../../src/mesa/tnl_dd/t_dd_tritmp.h:202
        vbcolor = <value optimized out>
        VB = (struct vertex_buffer *) 0x8b24708
        rmesa = (radeonContextPtr) 0x8acb650
        coloroffset = 3
        specoffset = 0
#1  0xb6b8a265 in _tnl_render_poly_verts (ctx=0x8ad4680, start=0, count=32, 
    flags=57) at tnl/t_vb_rendertmp.h:313
        efstart = <value optimized out>
        efcount = <value optimized out>
        j = 3
        tnl = (TNLcontext *) 0x8b242c8
        VB = <value optimized out>
        TriangleFunc = (const tnl_triangle_func) 0xb6af7000 <triangle_twoside>
        stipple = 0 '\0'
#2  0xb6b8b2c2 in run_render (ctx=0x8ad4680, stage=0x8b244dc)
    at tnl/t_vb_render.c:320
        prim = 3021312048
        start = 0
        length = <value optimized out>
        i = 1
        tnl = (TNLcontext *) 0x8b242c8
---Type <return> to continue, or q <return> to quit---
        VB = (struct vertex_buffer *) 0x8b24708
        tab = (tnl_render_func *) 0xb6c9e9a0
        pass = 0
        __PRETTY_FUNCTION__ = "run_render"
#3  0xb6b82a9b in _tnl_run_pipeline (ctx=0x8ad4680) at tnl/t_pipeline.c:158
        tnl = (TNLcontext *) 0x8b242c8
        __tmp = 895
        i = <value optimized out>
        mask = 63
#4  0xb6b82f73 in _tnl_draw_prims (ctx=0x8ad4680, arrays=0x8b12700, 
    prim=0x8b1125c, nr_prims=1, ib=0x0, min_index=0, max_index=31)
    at tnl/t_draw.c:403
        bo = {0x1, 0x80b6f7b, 0x0, 0x0, 0x1, 0xbfe44694, 0x8af2f10, 0x8af2f38, 
  0xbfe44618, 0xb6b70304, 0x8af2f80, 0xb6c9e920, 0x40, 0xb7f4d668, 0x80b6e2c, 
  0x8b11138, 0xbfe44638, 0xb6b700e6, 0x8af2cf0, 0x0, 0x0, 0x0, 0x1, 
  0x84217bde, 0xbfe44678, 0xb6b7089d, 0x8ad4680, 0x8af2f48, 0x8af2f14, 
  0x8af2f18, 0x8af2f20, 0x8af2f24, 0x8af2f28}
        nr_bo = 0
        tnl = (TNLcontext *) 0x8b242c8
#5  0xb6b7c176 in vbo_exec_vtx_flush (exec=0x8b11138)
    at vbo/vbo_exec_draw.c:215
        ctx = (GLcontext *) 0x8ad4680
#6  0xb6b77f88 in vbo_exec_wrap_buffers (exec=0x8b11138)
---Type <return> to continue, or q <return> to quit---
    at vbo/vbo_exec_api.c:80
        last_count = 32
        __PRETTY_FUNCTION__ = "vbo_exec_wrap_buffers"
#7  0xb6b780ad in vbo_exec_fixup_vertex (ctx=<value optimized out>, attr=3, 
    sz=3021312048) at vbo/vbo_exec_api.c:218
        exec = (struct vbo_exec_context *) 0x8b11138
        i = <value optimized out>
        id = {0, 0, 0, 1}
#8  0xb6b7af54 in vbo_Color4f (x=0, y=0, z=0, w=0.882353008)
    at vbo/vbo_attrib_tmp.h:163
        exec = (struct vbo_exec_context *) 0x8b11138
#9  0x081a6424 in BIF_ThemeColorShadeAlpha ()
No symbol table info available.
#10 0x082a390d in drawcentercircle ()
No symbol table info available.
#11 0x082a6b5d in draw_object ()
No symbol table info available.
#12 0x08143166 in drawview3dspace ()
No symbol table info available.
#13 0x08169585 in scrarea_do_windraw ()
No symbol table info available.
#14 0x08173696 in screenmain ()
No symbol table info available.
---Type <return> to continue, or q <return> to quit---
#15 0x081365e7 in main ()
No symbol table info available.


If you need other informations, I will give you with pleasure.


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