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https://bugs.freedesktop.org/show_bug.cgi?id=8060          
     




------- Additional Comments From [EMAIL PROTECTED]  2006-09-01 16:11 -------
I'm not sure what is causing my "flicking ring shadow" problem this time. It
could be a strange kind of graphics-card crash that can survive a warm reboot.
(There is also a moth which has gone AWOL somewhere in this room...)

I have noticed that the r200_context.h file has changed, and have recompiled the
r200_dri.so file accordingly. I am running the FC6 1.1.1-34 version of the XOrg
server with the 6.6.2-1 version of the ATI driver, both compiled locally,
because this is the only way to run XOrg 7.1 on FC5. In order to compile the
latest version of Mesa, I have downloaded the 6.5.1-0.rc2 Mesa packages, patched
the following files from CVS, and rebuilt r200_dri.so (only):

r200_vertprog.c
r200_state.c
r200_context.h
r200_texstate.c

Everything is working OK at the moment, but when the ring-shadow flickering
starts in celestia, I know that switching to a text console will crash the 
video.

WoW is working *much* better in OpenGL mode now. I will attach a new screenshot
for comparison.          
     
     
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