On Wed, 2005-09-07 at 01:52 +0200, Roland Scheidegger wrote: > > Support for ATI_fs will be enabled automatically if texture_units is set > to 6 (there is simply no useful way to expose this with less units).
Are these really related? My understanding is that texture_units is about the number of 'traditional' GL texture units exposed, and that this is tunable because it has an impact on the maximum texture size advertised. I don't see why that should affect shaders in any way. -- Earthling Michel Dänzer | Debian (powerpc), X and DRI developer Libre software enthusiast | http://svcs.affero.net/rm.php?r=daenzer ------------------------------------------------------- SF.Net email is Sponsored by the Better Software Conference & EXPO September 19-22, 2005 * San Francisco, CA * Development Lifecycle Practices Agile & Plan-Driven Development * Managing Projects & Teams * Testing & QA Security * Process Improvement & Measurement * http://www.sqe.com/bsce5sf -- _______________________________________________ Dri-devel mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/dri-devel
