Hi, (mainly KeithW) I'm looking at the current i915 mem manager which shares the LRU texture area with client side textures which would be useful in my system, as I want to have the AGP texturing but also some client side textures...
a) should it work? (given I don't really care about backwards compat) b) do I still need to use glxMesaAllocateMemory and friends? Regards, Dave. -- David Airlie, Software Engineer http://www.skynet.ie/~airlied / airlied at skynet.ie Linux kernel - DRI, VAX / pam_smb / ILUG ------------------------------------------------------- SF.Net email is Sponsored by the Better Software Conference & EXPO September 19-22, 2005 * San Francisco, CA * Development Lifecycle Practices Agile & Plan-Driven Development * Managing Projects & Teams * Testing & QA Security * Process Improvement & Measurement * http://www.sqe.com/bsce5sf -- _______________________________________________ Dri-devel mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/dri-devel
