Hi, (mainly KeithW)

I'm looking at the current i915 mem manager which shares the LRU texture
area with client side textures which would be useful in my system, as I
want to have the AGP texturing but also some client side textures...

a) should it work? (given I don't really care about backwards compat)
b) do I still need to use glxMesaAllocateMemory and friends?

Regards,
Dave.

-- 
David Airlie, Software Engineer
http://www.skynet.ie/~airlied / airlied at skynet.ie
Linux kernel - DRI, VAX / pam_smb / ILUG



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