On Mon, 2005-18-04 at 18:44 +0200, Geller Sandor wrote:
> On Mon, 18 Apr 2005, Michel [ISO-8859-1] DÃnzer wrote:
> 
> > Did you post the problems you encountered?
> 
> Yes, on Mon, 14 Feb 2005. You were one of the recipients :)) There was a
> thread 'OpenGL apps causes frequent system locks' on dri-devel.

I mean the problems compiling older snapshots.


> > Define 'a simple X restart'. Do you mean running Descent 3 right after
> > restarting the X server?
> 
> Issued startx, exited X. Issued startx again, started D3, played for a
> while. 

But it doesn't happen if you only start the X server once?

> I wrote my step-by-step test in one of the mails I sent to this
> thread.

I don't see that in your other post to *this* thread. Do you mean the
thread you started months ago?


> > > Nowadays I have to switch to the microwave gun and fire some dozen waves
> > > to crash X. It's 100% reproducible, so I offered my help to create gdb
> > > backtraces, but one of the DRI developers (Michael Daenzer, if I remember
> > > correctly) pointed out that gdb backtraces won't help diagnosing GPU 
> > > lockups.
> >
> > Yeah, but maybe he was thinking of DRM debugging output or something.
> > That can be useful, but is still tedious to wade through in the best
> > case.
> 
> Nice to see that you refer to yourself in 3rd person :)) 

No, I was referring to the part of the post that started this thread
that I quoted just above what you quoted here.

> If I can help with backtraces/ debug info, don't hesitate, tell me, what 
> kind of information are you interested in!

If you can reproduce the problem with DRM debugging output enabled, send
the output, e.g. But don't put your hopes too high, this is highly
non-trivial stuff.


-- 
Earthling Michel DÃnzer      |     Debian (powerpc), X and DRI developer
Libre software enthusiast    |   http://svcs.affero.net/rm.php?r=daenzer



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