On Tue, 19 Apr 2005, Geller Sandor wrote:

> > If you can reproduce the problem with DRM debugging output enabled, send
> > the output, e.g. But don't put your hopes too hig
>
> OK, I will continue testing the CVS version this weekend. I'll report
> back the results.

Attached the debug output to this mail. Uncompressed size of the log is
nearly 10MB...

This crash happened while I was navigating the main menu in Descent 3.
The last two message (
[drm:radeon_cp_cmdbuf] DONE
[drm:drm_ioctl] pid=4875, cmd=0xc0086451, nr=0x51, dev 0xe200, auth=1
)
was repeated until the shutdown. Unfortunately, Descent3 still crashes,
but it's getting harder to reproduce. I continued testing, and it took
10-15 minutes to crash the game second time. I haven't captured the log
of this crash, because my machine can't handle the amount of data which
drm generates... Maybe that was the cause of the first crash.

  Geller Sandor <[EMAIL PROTECTED]>

Attachment: kern.log.bz2
Description: Binary data

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