On Tue, 19 Apr 2005, Geller Sandor wrote: > > If you can reproduce the problem with DRM debugging output enabled, send > > the output, e.g. But don't put your hopes too hig > > OK, I will continue testing the CVS version this weekend. I'll report > back the results.
Attached the debug output to this mail. Uncompressed size of the log is nearly 10MB... This crash happened while I was navigating the main menu in Descent 3. The last two message ( [drm:radeon_cp_cmdbuf] DONE [drm:drm_ioctl] pid=4875, cmd=0xc0086451, nr=0x51, dev 0xe200, auth=1 ) was repeated until the shutdown. Unfortunately, Descent3 still crashes, but it's getting harder to reproduce. I continued testing, and it took 10-15 minutes to crash the game second time. I haven't captured the log of this crash, because my machine can't handle the amount of data which drm generates... Maybe that was the cause of the first crash. Geller Sandor <[EMAIL PROTECTED]>
kern.log.bz2
Description: Binary data
