Hello, i have tried for the better of the last week, to create a floatingpoint render target using the newest proprietary driver from ati under xorg. It just does not work. Most of the time the error Message is "No matching FBConfig". I am getting increasingly frustrated, as i really need this functionallity. I hope someone here can point me to an example that will work. Direct rendering is working fine. I can create pbuffers (are there other types of render targets?) and i can create floatingpoint textures, but not both combined. Glxinfo says, i have GLX_ATI_render_texture and GLX_ATI_pixel_format_float, so i don't see why it should not work. :-(
Please could anyone give me a hint, or a working example ( or maybe the upcoming r300 driver would work? ).
Thanks in advance
Arne



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