On Tue, 15 Feb 2005, Arne Brix wrote:

Hello, i have tried for the better of the last week, to create a floatingpoint render target using the newest proprietary driver from ati under xorg. It just does not work. Most of the time the error Message is "No matching FBConfig". I am getting increasingly frustrated, as i really need this functionallity. I hope someone here can point me to an example that will work. Direct rendering is working fine. I can create pbuffers (are there other types of render targets?) and i can create floatingpoint textures, but not both combined. Glxinfo says, i have GLX_ATI_render_texture and GLX_ATI_pixel_format_float, so i don't see why it should not work. :-(
Please could anyone give me a hint, or a working example ( or maybe the upcoming r300 driver would work? ).

The upcoming r300 driver could support this feature, if it was implemented - i.e. most of the info needed for this is there, just needs someone interested to write the code.


                            best

                               Vladimir Dergachev

Thanks in advance
           Arne


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