Philip Armstrong wrote:
On Wed, Jan 05, 2005 at 07:50:50AM -0600, John Lightsey wrote:
I was feeling a bit frisky yesterday and built new DRI packages for
Debian Unstable using the Xorg xc tree. Any feedback would be
greatly appreciated.
http://www.nixnuts.net/files/experimental/
Works for me!
(Well, apart from the fact that UT2003 is completely borked that is.
But that's been the case for a while with the DRI builds. Foliage and
enemies are rendered but the landscape simply isn't there. It looks
like you can see the skybox in all directions actually, but it might
be a different texture. It looks the same regardless of whether
hardware TCL is turned on or not.)
I'm not seeing this, but it sounds like it could be related to texgen
changes some months ago.
Nice FPS boost (Radeon 9200SE) with HyperZ turned on in Quake3 --
makes it reasonably playable in 1280x1024.
Should get even better with color tiling soon enough :-).
Roland
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