On Wed, Jan 05, 2005 at 11:46:01PM +0100, Roland Scheidegger wrote: > Philip Armstrong wrote: > >On Wed, Jan 05, 2005 at 10:04:50PM +0100, Roland Scheidegger wrote: > >>Philip Armstrong wrote: > >>>(Well, apart from the fact that UT2003 is completely borked that > >>>is. But that's been the case for a while with the DRI builds. > >>>Foliage and enemies are rendered but the landscape simply isn't > >>>there. It looks like you can see the skybox in all directions > >>>actually, but it might be a different texture. It looks the same > >>>regardless of whether hardware TCL is turned on or not.) > >> > >>I'm not seeing this, but it sounds like it could be related to > >>texgen changes some months ago. > > > > > >It's been like that for a while. Certainly since last Nov IIRC. > That would coincide well with the texgen/tex coord submission changes. > > >UT2004 also has a problem with the menus where they have a pure white > > background instead of the expected image. The game seems to run OK > >however (although not particularly speedily on my hardware).
> Don't have issues with the menus. I think I've heard of that problem > some time ago though, iirc it was related to s3tc (not sure though). If > so it might be fixed in a newer version. I'm using the latest version of both UT2003 and UT2004 demos. The demo binary may lag the commercial release of course. In enclosed spaces I can sometimes see correct rendering in UT2003, but usually I just get the skybox. Some kind of Z buffer problem? > >Oh, and DOOM III segfaults on startup. > Sounds like the doom3 not loading libGL correctly to me. Fixed in newer > versions, or try LD_PRELOAD=/usr/lib/libGL.so when starting doom3 (note > though the old version also has some problem with detecting s3tc > extension, so if you don't have the external library installed it might > not work at all). Yup. I grabbed the latest version & it now just segfaults on exit :) (Oh, and I get the 'everything is black' problem as reported previously on dri-devel. But I wasn't expecting it to actually work perfectly.) cheers, Phil -- http://www.kantaka.co.uk/ .oOo. public key: http://www.kantaka.co.uk/gpg.txt ------------------------------------------------------- The SF.Net email is sponsored by: Beat the post-holiday blues Get a FREE limited edition SourceForge.net t-shirt from ThinkGeek. It's fun and FREE -- well, almost....http://www.thinkgeek.com/sfshirt -- _______________________________________________ Dri-devel mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/dri-devel
