On Mon,  8 Mar 2004 15:19:32 -0500 (EST)
"John H." <[EMAIL PROTECTED]> wrote:

> 
> well, your suggestion at least makes the speed ok with 800x600(which isn't that 
> great)
> 
> 
> 
> however, the rainbow color thing is making it unplayable(I can't distinguish between 
> players).  is there any way around that?

I just remembered that I saw a similar problem on my Radeon 7500 that
seemed to be related to AGP texturing. With a normal radeon the
workaround is to disable AGP textures using an environment variable.
However, with an IGP chip you don't have that choice.

Can anyone look into the AGP texturing issues in the radeon driver?

Regards,
  Felix


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