On Fri, 2004-01-23 at 02:28, Michel DÃnzer wrote:
> 
> [...] (works with current libGL):

Actually, most if not all textured apps spew

[driAllocateTexture:577] unable to allocate texture

all over the place and seem to fall back to software rendering. In
contrast to the other problem, this doesn't occur on R100. Reverting
Ian's commit from Wednesday doesn't help.


-- 
Earthling Michel DÃnzer      |     Debian (powerpc), X and DRI developer
Libre software enthusiast    |   http://svcs.affero.net/rm.php?r=daenzer



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