On Fri, 2004-01-23 at 02:28, Michel DÃnzer wrote: > > [...] (works with current libGL):
Actually, most if not all textured apps spew [driAllocateTexture:577] unable to allocate texture all over the place and seem to fall back to software rendering. In contrast to the other problem, this doesn't occur on R100. Reverting Ian's commit from Wednesday doesn't help. -- Earthling Michel DÃnzer | Debian (powerpc), X and DRI developer Libre software enthusiast | http://svcs.affero.net/rm.php?r=daenzer ------------------------------------------------------- The SF.Net email is sponsored by EclipseCon 2004 Premiere Conference on Open Tools Development and Integration See the breadth of Eclipse activity. February 3-5 in Anaheim, CA. http://www.eclipsecon.org/osdn -- _______________________________________________ Dri-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/dri-devel
