Some minor lighting problmes still remain (I spotted 3 which might be related though):
- selected doorways should be half-transparent, blue. Instead they are anything from almost black to grey (depending on map)
- If the main character is selected, it should "shine". There is some light around the character, but the character itself doesn't shine.
- If a path is selected, a green target indicator should appear (indicating where the character goes). Instead, the indicator is almost invisible (way too dark).
These sound to me like they could all be related to colour material, but what do I know. :)
I can provide screenshots if you (or someone else) want to look at it.
Why not, I can't try it myself.
ok, how it should look like: http://homepage.hispeed.ch/rscheidegger/nwn_notcl_door_highlight.jpg http://homepage.hispeed.ch/rscheidegger/nwn_notcl_target_char_highlight.jpg
and how it looks with tcl: http://homepage.hispeed.ch/rscheidegger/nwn_tcl_door_highlight.jpg http://homepage.hispeed.ch/rscheidegger/nwn_tcl_target_char_highlight.jpg
Strangely enough, IIRC the target indicator did work correctly some time ago, not sure what broke it (I'm sure the door highlighting never worked, not sure about the character shininess).
Roland
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