Ian Romanick wrote:
Michel DÃnzer wrote:

- libGL.so


Why not move this to Mesa as well? A single libGL which works with most
things you can think of throwing it at would be great I think.


I don't think it belongs there. The libGL in the DRI tree is 100% specific to X11. The amount of code that is sharable with a non-X11 oriented DRI-driver-loading-libGL is small. Most of what's there is GLX protocol anyway. There may be a small bit of "utility" code that could factored out, live in the Mesa tree, and be used by multiple DRI-driver-loading-libGLs, though.

Yeah, the issue is that libGL has dependencies on the internals of libX11.


It's not really practical to compile a libGL within the Mesa tree if you don't have the sources to libX11 readily available (as they are in the DRI tree).

-Brian



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