- libGL.so
Why not move this to Mesa as well? A single libGL which works with most things you can think of throwing it at would be great I think.
I don't think it belongs there. The libGL in the DRI tree is 100% specific to X11. The amount of code that is sharable with a non-X11 oriented DRI-driver-loading-libGL is small. Most of what's there is GLX protocol anyway. There may be a small bit of "utility" code that could factored out, live in the Mesa tree, and be used by multiple DRI-driver-loading-libGLs, though.
------------------------------------------------------- This SF.Net email sponsored by: ApacheCon 2003, 16-19 November in Las Vegas. Learn firsthand the latest developments in Apache, PHP, Perl, XML, Java, MySQL, WebDAV, and more! http://www.apachecon.com/ _______________________________________________ Dri-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/dri-devel
