On Sam, 2003-02-22 at 00:48, Alan Cox wrote: > I updated the radeon DRM to include the texture upload changes. My > radeon hang with flightgear now happens every two hours instead of > instantly.
Is that exactly every two hours? :) By texture upload changes do you mean my radeon_cp_dispatch_texture() fix? If so, are you sure that makes the difference? I merely fixed it not to leave out parts of big textures. I'd rather expect the COMMIT_RING() change to make a difference. > When it dies X is stuck, the mouse pointer works. Because it's SIGIO driven. I do wonder if the register writes in RADEONSetCursorPosition() could interfere with the CP to cause FIFO overflows. Does anyone have an idea how to determine whether writes to certain registers go through the FIFO? I asked ATI devrel about this but didn't get a reply. :( The only indication that these might not is that I'd expect it to cause problems much more frequently if they did. Anyway, Alan, can you try if disabling Silken mouse or even using SW cursor (make sure you have the fix for crashes with SW cursor and DRI though :) makes a difference? > The 3D app is burning a lot of CPU and the system is otherwise running. > At the point the 3D is killed (kill -9 etc) the box hangs solid Classical chip crash or lockup. :\ -- Earthling Michel D�nzer (MrCooper)/ Debian GNU/Linux (powerpc) developer XFree86 and DRI project member / CS student, Free Software enthusiast ------------------------------------------------------- This SF.net email is sponsored by: SlickEdit Inc. Develop an edge. The most comprehensive and flexible code editor you can use. Code faster. C/C++, C#, Java, HTML, XML, many more. FREE 30-Day Trial. www.slickedit.com/sourceforge _______________________________________________ Dri-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/dri-devel
