On Wednesday 03 July 2002 19:05, max wrote:
> Ok. I fixed DMA initialization stuff + did some cleanup in textures.
> It should run out of the box, now ; )
>
> The driver is quite complete: drmCommand, DMA, multiple opengl apps at the
> same time, etc.

Have you tested with UT (436) _and_ quake3 (1.31) at the _same_ time?

I see texture corruption with the tdfx driver (V5 5500) in this "special" case 
(dual Athlon MP 1900+).

There seems to be a bug in the texture management code. 

Regards,
        Dieter
-- 
Dieter N�tzel
Graduate Student, Computer Science

University of Hamburg
Department of Computer Science
@home: [EMAIL PROTECTED]



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