I've reworked the patch a bit again to try and make the endianness
issues more explicit. It also attempts to fix r128 but I can't test
that.

http://penguinppc.org/~daenzer/DRI/endianness.diff

I'm going to commit this now, will the Mesa changes propagate to the
Mesa tree or do I have to take care of that as well?


On Sun, 2002-05-26 at 20:17, Michel D�nzer wrote:

[ various rendering problems with the radeon driver ]

> > I'm going to try the TCL branch to see if those are still there.
> 
> Well, glxgears hangs with that both on an Athlon box at work with a VE
> and on this TiBook with an M6. And on a Cube with a QD (which actually
> has a TCL unit), the X server doesn't even start. Looks like there's
> more porting work to do. :/

After completing the merge of the above patch to the TCL branch, I have
it working on a PowerBook with an M7. All problems seem to be gone
there, except that morph3d only seems to draw about half the polygons,
and there are other new problems, but those may be arch specific again.
:/

Also, the framerate seems to drop very quickly as the polygon count
rises, e.g. with the XScreenSaver lament hack, it drops from around 250
fps when it's a single cube to around 25 (!) fps when it decomposes into
several parts. Most 'real' apps are significantly slower than with the
trunk code. 2D crawls when a 3D client is running. Any hints for
debugging that appreciated.

Last, but not least, I can't seem to get it to use pageflipping. Do I
have to do anything other than setting the X server option?


-- 
Earthling Michel D�nzer (MrCooper)/ Debian GNU/Linux (powerpc) developer
XFree86 and DRI project member   /  CS student, Free Software enthusiast

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