On Sun, May 26, 2002 at 08:17:18PM +0200, Michel D�nzer wrote:
> I've updated the patch, unless someone comes up with an argument against it
> I'll commit it soon.

I don't have anything to test, so if it doesn't break i386 it works for me :o)
 
> > Last, but not least, there's an off-by-one error (?) with textures, as
> > seen in http://penguinppc.org/~daenzer/DRI/evas_test.jpeg and
> > http://penguinppc.org/~daenzer/DRI/celestia.jpeg .
> 
> Surely others must have run across these as well? Any ideas?

I was partly waiting for the answer to the 'going to try TCL...'
below....
 
> 
> > I'm going to try the TCL branch to see if those are still there.

Assuming they are I'll have a look if no one beats me to it after I've
done this tuxkart hang.

Some of them might appear fixed because the new optimisations in the TCL
driver may not use the error path.

I typically ran tests (with things like mesa/demos mesa/samples/
glut/progs/demos etc)
then with RADEON_NO_CODEGEN=1
then with RADEON_NO_VTXFMT=1
then with RADEON_NO_TCL=1

That makes it a bit easier to know where to start looking sometimes too.

Looking at it I'd inially suspect the celestia code (pull the window
around and the text displays ok.

I'd done a few 1 liner fixes for primitive rendering probs, if the
morph3d fails in TCL perhaps the best way is to a) see which primitive
it is b) look in the mesa/src/tnl_dd/t_dd_dmatmp2.h (or whichever is
relevent) for a winding error or similar for that primitive type.

gdb can help avoid confusion about which path is actually being used
(avoiding the TAG() stuff)

-- 
Michael.

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