Howzit?

> 1) I *NEED* info about what cards have what features supported by DRI,
> like the radeon driver does already.

Don't we all. <g>

> 2) rehash the voodoo5 glide compilation to a generic voodoo guide

Can not help here.

> 3) Can people help me compile a list of janitorial tasks that could be
> undertaken by new developers? perhaps installation cleanups, or trivial
> driver tidyups ?
*

> 4) Can people who have information about the intimate details of card
> HARDWARE (eg. register locations, DMA engines, etc.) please send me
> them, so that I can add them to the developer documents?
*

> 5) Can someone with a nice package re-draw the DRI flowcharts? the
> Precision Insight ones look like Fischer Price 'my first flowchart'...

Will give this a go, but be warned of two things.
One I will probably get some things wrong which will need to be fixed / > pointed out 
by a developer.
It is unlikely that it will look anything like Fischer Price I think that we still 
don't have that here.

6) What is required in order to produce drivers for other architectures
- If people tell me this, I will add it to the 'help us' section of the
site. Perhaps someone could set up  a mailbox that people wanting
support for other architectures could send messages to, so that demand
can be guaged.
*

* I support making lists of these things and am also willing to make them if I am 
supplied with the information, even if not for the exact reasons that you want them 
for.


DRI documents:
--------------
> 1.  Introduction to the Direct Rendering Infrastructure - Brian Paul, August
> 2000
> http://dri.sourceforge.net/doc/DRIintro.html
>
> 2.  Dri term glossary. http://dri.sourceforge.net/doc/glossary.html
>
> 3.  Data flow diagram
> http://dri.sourceforge.net/doc/data_flow.jpg
>
> 4.  Control flow diagram
> http://dri.sourceforge.net/doc/control_flow.jpg
> http://dri.sourceforge.net/doc/control_flow_poster.jpg.  
>
> 5.  A Multipipe Direct Rendering Artitecture for 3D.  Jens Owen, Kevin E.
> Martin.  September 1998
> http://dri.sourceforge.net/doc/design_high_level.html
>
> 6.  Direct Rendering Infrastructure, Low-Level Design Document.
> Kevin E. Martin, Rickard E. Faith, Jens Owen, Allen Akin
> http://dri.sourceforge.net/doc/design_low_level.html
>
> 7.  The Direct Rendering Manager:  Kernel Suport for the Direct Rendering
> Infrastrucure.  Rickard E. Faith
> http://dri.sourceforge.net/doc/design_high_level.html
> http://dri.sourceforge.net/doc/drm_low_level.html
>
> 8.  Hardware Locking for the Direct Rendering Infrastructure.  Rickard E.
> Faith, Jens Owen, Kevin E. Martin
> http://dri.sourceforge.net/doc/hardware_locking_low_level.html
>
> 9. A Security Analysis of the Direct Rendering Infrastructure.  Rickard E.
> Faith, Kevin E. Martin
> http://dri.sourceforge.net/doc/security_low_level.html
>
> 10.  DRI Extension for supporting Direct Rendering Protocol Specification.
> Jens Owen, Kevin Martin
> http://dri.sourceforge.net/doc/dri_extensions_low_level.txt

If anyone wants a particular document updated let me know.

Liam
----
"it depends"


_______________________________________________________________

Don't miss the 2002 Sprint PCS Application Developer's Conference
August 25-28 in Las Vegas -- http://devcon.sprintpcs.com/adp/index.cfm

_______________________________________________
Dri-devel mailing list
[EMAIL PROTECTED]
https://lists.sourceforge.net/lists/listinfo/dri-devel

Reply via email to