Howzit? > 1) I *NEED* info about what cards have what features supported by DRI, > like the radeon driver does already.
Don't we all. <g> > 2) rehash the voodoo5 glide compilation to a generic voodoo guide Can not help here. > 3) Can people help me compile a list of janitorial tasks that could be > undertaken by new developers? perhaps installation cleanups, or trivial > driver tidyups ? * > 4) Can people who have information about the intimate details of card > HARDWARE (eg. register locations, DMA engines, etc.) please send me > them, so that I can add them to the developer documents? * > 5) Can someone with a nice package re-draw the DRI flowcharts? the > Precision Insight ones look like Fischer Price 'my first flowchart'... Will give this a go, but be warned of two things. One I will probably get some things wrong which will need to be fixed / > pointed out by a developer. It is unlikely that it will look anything like Fischer Price I think that we still don't have that here. 6) What is required in order to produce drivers for other architectures - If people tell me this, I will add it to the 'help us' section of the site. Perhaps someone could set up a mailbox that people wanting support for other architectures could send messages to, so that demand can be guaged. * * I support making lists of these things and am also willing to make them if I am supplied with the information, even if not for the exact reasons that you want them for. DRI documents: -------------- > 1. Introduction to the Direct Rendering Infrastructure - Brian Paul, August > 2000 > http://dri.sourceforge.net/doc/DRIintro.html > > 2. Dri term glossary. http://dri.sourceforge.net/doc/glossary.html > > 3. Data flow diagram > http://dri.sourceforge.net/doc/data_flow.jpg > > 4. Control flow diagram > http://dri.sourceforge.net/doc/control_flow.jpg > http://dri.sourceforge.net/doc/control_flow_poster.jpg. > > 5. A Multipipe Direct Rendering Artitecture for 3D. Jens Owen, Kevin E. > Martin. September 1998 > http://dri.sourceforge.net/doc/design_high_level.html > > 6. Direct Rendering Infrastructure, Low-Level Design Document. > Kevin E. Martin, Rickard E. Faith, Jens Owen, Allen Akin > http://dri.sourceforge.net/doc/design_low_level.html > > 7. The Direct Rendering Manager: Kernel Suport for the Direct Rendering > Infrastrucure. Rickard E. Faith > http://dri.sourceforge.net/doc/design_high_level.html > http://dri.sourceforge.net/doc/drm_low_level.html > > 8. Hardware Locking for the Direct Rendering Infrastructure. Rickard E. > Faith, Jens Owen, Kevin E. Martin > http://dri.sourceforge.net/doc/hardware_locking_low_level.html > > 9. A Security Analysis of the Direct Rendering Infrastructure. Rickard E. > Faith, Kevin E. Martin > http://dri.sourceforge.net/doc/security_low_level.html > > 10. DRI Extension for supporting Direct Rendering Protocol Specification. > Jens Owen, Kevin Martin > http://dri.sourceforge.net/doc/dri_extensions_low_level.txt If anyone wants a particular document updated let me know. Liam ---- "it depends" _______________________________________________________________ Don't miss the 2002 Sprint PCS Application Developer's Conference August 25-28 in Las Vegas -- http://devcon.sprintpcs.com/adp/index.cfm _______________________________________________ Dri-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/dri-devel
