Around 12 o'clock on Mar 14, Keith Whitwell wrote:
> A slightly less buggy version (still untested). My incoming email seems to
> be hosed...
I haven't locked this up with test involving textures. I still have a
reliable lockup when disabling textures in bzflag which is resolved with a
clean reboot (no reset button required). And, GL_LUMINANCE_ALPHA textures
are broken as well -- the alpha channel is bilinear interpolated but the
luminance channel is interpolated in Y but nearest in X. Makes text
rather interesting to read (vertical elements end up black). See a sample
of the fun text at:
http://keithp.com/~keithp/download/bzflag.png
Keith Packard XFree86 Core Team Compaq Cambridge Research Lab
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