Around 12 o'clock on Mar 14, Keith Whitwell wrote:

> A slightly less buggy version (still untested).  My incoming email seems to
> be hosed...

I haven't locked this up with test involving textures.  I still have a 
reliable lockup when disabling textures in bzflag which is resolved with a 
clean reboot (no reset button required).  And, GL_LUMINANCE_ALPHA textures
are broken as well -- the alpha channel is bilinear interpolated but the 
luminance channel is interpolated in Y but nearest in X.  Makes text 
rather interesting to read (vertical elements end up black).  See a sample
of the fun text at:

        http://keithp.com/~keithp/download/bzflag.png

Keith Packard        XFree86 Core Team        Compaq Cambridge Research Lab



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