Michael wrote:
> 
> On Tue, Mar 12, 2002 at 04:53:43PM -0800, Keith Packard wrote:
> > On the radeon card, I'm also seeing problems with
> > other texturing -- translucency isn't working (translucent objects appear
> > opaque)
> 
> Thanks for the report. I'd seen that (in a different program) and
> forgotten about it.
> 
> (A temp workaround is export RADEON_NO_VTXFMT=1)
> 
> At least 3 things here
> 
> a) _FPALPHA is never set, so it never sends alpha to the card.
> Trivial fix (I think) to check ctx->Color.AlphaEnabled in
> choose_vertex_format and set it appropriately?
> 
> b) ~/glut/demos/contrib/steam which has a toggle for transparent
> reveals a subtler issue with CHOOSE_COLOR.
> 
> A typical path will go
> 
> neutral_Color<xx> -> choose_Color<xx> -> radeon_<codegen or 'c' version>
> At some stage  _mesa_restore_exec_vtxfmt will replace the neutral_Color<xx> because
> we aren't saving the second clobber in Swapped.
> 
> But CHOOSE_COLOR conditionally calls _mesa_install_exec_vtxfmt itself,
> which does the above restore, so whereas typically we clobber a
> TnlModule.Swapped function, it's possible for CHOOSE_COLOR to
> restore neutral_xx just prior to us clobbering it and we're stuck
> forever with SwapCount 0 and (in this case) radeon_Color4f_3f, even when the
> vertex_format changes and we want radeon_Color4f_4f.
> 
> Could add a restore bool param to _mesa_install_exec_vtxfmt or a
> new norestore version of the function?

Blerg.  Give me a minute while I get my head around that one.

Keith

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