Adam K Kirchhoff wrote:
> 
> No luck...  Same thing when running those three apps...
> 
> I thought I might have more luck with a full screen app...  UT does the
> same thing, though.  gltron is a little different.  The inital screen you
> get when the game starts comes up fine.  When I tell it to start a new
> game, though, the screen goes blank and all I get are light trails where
> the usual trail would be from the players.  No walls, floors, players,
> etc.
> 
> Here's the output when setting LIBGL_DEBUG to verbose and running gears.

If you run 'isosurf' and select 'reflect' (which is a tcl fallback), what
happens?

Keith

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