On Fri, 8 Feb 2002, Ian Romanick wrote:

> > > > The problem is that Mesa 3.4 only supported two texture units (there were
> > > > some bitfields that didn't have room for more bits).  In Mesa 3.5 and
> > > > later the limit is eight.  It shouldn't be hard to enable the third unit
> > > > on the mesa-4-0 branch.
>
> Just to forewarn everyone, I'd like to discuss adding this support for the
> Radeon at Monday's dev chat.  I like to be able to ask questions and look at
> stuff in cscope in real-time. :)  I'd also like to discuss the state of
> texture memory management.  Again, this is just forewarning so that people
> can mentally prepare themselves. :)

What is cscope ?

                  Vladimir Dergachev

>
> --
> Tell that to the Marines!
>
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