Hi,

I know that the DRI driver for i810 currently only supports 16bpp.
I wanted to ask if there is any development underway to make 24bpp available
for this driver.
The reason for that question is that I've a Qt base opengl app where no
textures at all are displayed when running at 16bpp DRI mode. When running at
24bpp unaccelerated mode the textures are displayed correctly.
Is that a known problem and are there any workarounds for that?

Thanks for your answers!

please cc your anserers directly to me - thanks!
-- 
Tom Winkler
e-mail: [EMAIL PROTECTED]

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