Hey,
Brilliant work people!
I compiled from CVS ( May 4, 11:57pm), and everything works beautifully..
Direct Rendering, "gears" app reports 500+ fps, Maya for Linux works like a
charm. So much better than the Maya Windows environment. I can now do more
than 1 thing at a time now.
Athlon K7, Matrox G400, RedHat 7.0 with CVS X, 2.4.3-xfs kernel
Notes:
I came across an issue when setting compile options for the kernel as K7. I
came up with an _mmx error. I compiled as a PIII and things worked fine.
Also, a feature/bug. While in the Maya app, while rendering, if I go to a
virtual console, Maya seems to block. It surrenders the cycles to the
virtual console. When I go back into X, it resumes fine. I dont know if I
would consider this a bug or not, since it is nice to to have cycles to do
work in virtual console. I think it is related to glxChooseVisual?
Again, great work and dedication...
thanks,
_
_________________________________________________________________
Get your FREE download of MSN Explorer at http://explorer.msn.com
_______________________________________________
Dri-devel mailing list
[EMAIL PROTECTED]
http://lists.sourceforge.net/lists/listinfo/dri-devel