Greetings dri-devel,

  I wish to find adequate documentation on the userspace protocols that an
application like X11 would use. I also intend to utilize GPU acceleration, as
well as access the 3D/compute engines at a more direct level (direct access to
the push/command buffer).

  I have seen that there is documentation in the Linux kernel docs, however,
this seems to be primarily for reference by the driver developers; It would be
a bit slow for me to decipher the correct order/functions to use to for example,
create a framebuffer, and attach it to a CRTC, using this documentation. I am
looking primarily for a large, single programming guide (sort of like the CUDA
C++ programming guide). I also intend to utilize MPO with X11 itself.

  I would appreciate some pointers, and some advice on how to utilize this
API to its full potential, since I really like Linux. I already know how to
build and link with LibDRM. Thanks for your time,

  - Michael

PS. I wrote an earlier message to this mailing list, however, it was poorly
worded, and it used HTML tags. I am sorry to have brought such horrors upon this
space, please forgive me.

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