From: Sam Ravnborg <[email protected]> Introduce backlight_get_brightness() to simplify logic and avoid direct access to backlight properties.
Signed-off-by: Sam Ravnborg <[email protected]> Cc: Bartlomiej Zolnierkiewicz <[email protected]> Cc: Sam Ravnborg <[email protected]> Cc: Daniel Vetter <[email protected]> Cc: Souptick Joarder <[email protected]> Cc: Maarten Lankhorst <[email protected]> Cc: Jason Yan <[email protected]> Cc: Jani Nikula <[email protected]> Cc: Arnd Bergmann <[email protected]> --- drivers/video/fbdev/aty/atyfb_base.c | 8 +------- 1 file changed, 1 insertion(+), 7 deletions(-) diff --git a/drivers/video/fbdev/aty/atyfb_base.c b/drivers/video/fbdev/aty/atyfb_base.c index 0ccf5d401ecb..ca361e215904 100644 --- a/drivers/video/fbdev/aty/atyfb_base.c +++ b/drivers/video/fbdev/aty/atyfb_base.c @@ -2219,13 +2219,7 @@ static int aty_bl_update_status(struct backlight_device *bd) { struct atyfb_par *par = bl_get_data(bd); unsigned int reg = aty_ld_lcd(LCD_MISC_CNTL, par); - int level; - - if (bd->props.power != FB_BLANK_UNBLANK || - bd->props.fb_blank != FB_BLANK_UNBLANK) - level = 0; - else - level = bd->props.brightness; + int level = backlight_get_brightness(bd); reg |= (BLMOD_EN | BIASMOD_EN); if (level > 0) { -- 2.34.1
