From: Sam Ravnborg <[email protected]>

Introduce backlight_get_brightness() to simplify logic
and avoid direct access to backlight properties.

Signed-off-by: Sam Ravnborg <[email protected]>
Cc: Bartlomiej Zolnierkiewicz <[email protected]>
Cc: Sam Ravnborg <[email protected]>
Cc: Daniel Vetter <[email protected]>
Cc: Souptick Joarder <[email protected]>
Cc: Maarten Lankhorst <[email protected]>
Cc: Jason Yan <[email protected]>
Cc: Jani Nikula <[email protected]>
Cc: Arnd Bergmann <[email protected]>
---
 drivers/video/fbdev/aty/atyfb_base.c | 8 +-------
 1 file changed, 1 insertion(+), 7 deletions(-)

diff --git a/drivers/video/fbdev/aty/atyfb_base.c 
b/drivers/video/fbdev/aty/atyfb_base.c
index 0ccf5d401ecb..ca361e215904 100644
--- a/drivers/video/fbdev/aty/atyfb_base.c
+++ b/drivers/video/fbdev/aty/atyfb_base.c
@@ -2219,13 +2219,7 @@ static int aty_bl_update_status(struct backlight_device 
*bd)
 {
        struct atyfb_par *par = bl_get_data(bd);
        unsigned int reg = aty_ld_lcd(LCD_MISC_CNTL, par);
-       int level;
-
-       if (bd->props.power != FB_BLANK_UNBLANK ||
-           bd->props.fb_blank != FB_BLANK_UNBLANK)
-               level = 0;
-       else
-               level = bd->props.brightness;
+       int level = backlight_get_brightness(bd);
 
        reg |= (BLMOD_EN | BIASMOD_EN);
        if (level > 0) {

-- 
2.34.1

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