There is a comment here which says that DIV_ROUND_UP() can overflow and
that's where the problem comes from. Say you pick:
args->bpp = UINT_MAX - 7;
args->width = 4;
args->height = 1;
The integer overflow in DIV_ROUND_UP() means "cpp" is UINT_MAX / 8 and
because of how we picked args->width that means cpp < UINT_MAX / 4.
Signed-off-by: Dan Carpenter <[email protected]>
---
v2: correct a typo in the commit message
diff --git a/drivers/gpu/drm/drm_dumb_buffers.c
b/drivers/gpu/drm/drm_dumb_buffers.c
index 39ac15ce4702..45b0b5bbb5f8 100644
--- a/drivers/gpu/drm/drm_dumb_buffers.c
+++ b/drivers/gpu/drm/drm_dumb_buffers.c
@@ -65,7 +65,8 @@ int drm_mode_create_dumb_ioctl(struct drm_device *dev,
return -EINVAL;
/* overflow checks for 32bit size calculations */
- /* NOTE: DIV_ROUND_UP() can overflow */
+ if (args->bpp > UINT_MAX - 8)
+ return -EINVAL;
cpp = DIV_ROUND_UP(args->bpp, 8);
if (!cpp || cpp > 0xffffffffU / args->width)
return -EINVAL;
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