Hey John,

On 01/26/2018 08:29 PM, John Stultz wrote:
On Wed, Jan 24, 2018 at 11:32 AM, Rob Herring <[email protected]> wrote:
On Wed, Jan 24, 2018 at 1:05 PM, John Stultz <[email protected]> wrote:
On Wed, Jan 24, 2018 at 7:23 AM, Sean Paul <[email protected]> wrote:
On Tue, Jan 23, 2018 at 03:16:37PM -0800, John Stultz wrote:
This allows for importing buffers allocated from the
hikey and hikey960 gralloc implelementations.

Cc: Marissa Wall <[email protected]>
Cc: Sean Paul <[email protected]>
Cc: Dmitry Shmidt <[email protected]>
Cc: Robert Foss <[email protected]>
Cc: Matt Szczesiak <[email protected]>
Cc: Liviu Dudau <[email protected]>
Cc: David Hanna <[email protected]>
Cc: Rob Herring <[email protected]>
Signed-off-by: John Stultz <[email protected]>
---
v2:
* Make platformhisi and the generic importer exclusive in the build

I actually prefer the opposite. If everything is always compiled, we reduce the
chance of breaking boards when the base class is updated. I'm sure there is a
good reason for this, but perhaps there's another way?

The main reason for this was avoiding the build breaking when
"gralloc_priv.h" isn't supplied or present.

Similarly the current freedesktop/master code won't build in the
Android environment as the platformdrmgeneric.cpp file depends on the
gralloc_drm_handle.h, which doesn't exist.

That will be fixed soon. We're moving the handle definition to libdrm.

How soon is that eta? Do you have a current patch for libdrm I should
work against?

Currently it is a bit more up in the air than I was hoping for.
I'll make another stab at it today :)


Rob.
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