On Wed, Jan 24, 2018 at 11:32 AM, Rob Herring <[email protected]> wrote:
> On Wed, Jan 24, 2018 at 1:05 PM, John Stultz <[email protected]> wrote:
>> On Wed, Jan 24, 2018 at 7:23 AM, Sean Paul <[email protected]> wrote:
>>> On Tue, Jan 23, 2018 at 03:16:37PM -0800, John Stultz wrote:
>>>> This allows for importing buffers allocated from the
>>>> hikey and hikey960 gralloc implelementations.
>>>>
>>>> Cc: Marissa Wall <[email protected]>
>>>> Cc: Sean Paul <[email protected]>
>>>> Cc: Dmitry Shmidt <[email protected]>
>>>> Cc: Robert Foss <[email protected]>
>>>> Cc: Matt Szczesiak <[email protected]>
>>>> Cc: Liviu Dudau <[email protected]>
>>>> Cc: David Hanna <[email protected]>
>>>> Cc: Rob Herring <[email protected]>
>>>> Signed-off-by: John Stultz <[email protected]>
>>>> ---
>>>> v2:
>>>> * Make platformhisi and the generic importer exclusive in the build
>>>
>>> I actually prefer the opposite. If everything is always compiled, we reduce 
>>> the
>>> chance of breaking boards when the base class is updated. I'm sure there is 
>>> a
>>> good reason for this, but perhaps there's another way?
>>
>> The main reason for this was avoiding the build breaking when
>> "gralloc_priv.h" isn't supplied or present.
>>
>> Similarly the current freedesktop/master code won't build in the
>> Android environment as the platformdrmgeneric.cpp file depends on the
>> gralloc_drm_handle.h, which doesn't exist.
>
> That will be fixed soon. We're moving the handle definition to libdrm.

How soon is that eta? Do you have a current patch for libdrm I should
work against?

thanks
-john
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