https://bugs.freedesktop.org/show_bug.cgi?id=100070
Gregor Münch <[email protected]> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution|--- |FIXED
--- Comment #13 from Gregor Münch <[email protected]> ---
Finally its fixed. Thank you all involved!
Also, I measured no performance difference.
Please also send this to stable!
If someone wants the old behavior back:
glsl_correct_derivatives_after_discard=false
Thanks for the response @Timothee
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