Hi,
It is not normal at all. In such builds no Qt DLLs should have a dependency on opengl32.dll, libEGL.dll or libGLESv2.dll. BR, Laszlo ________________________________ From: [email protected] <[email protected]> on behalf of Gunnar Roth <[email protected]> Sent: Tuesday, December 16, 2014 4:19 PM To: [email protected] Subject: [Development] when building a -opengl dynamic win32 config, gui still depends on libgles2.dll Hi, when building a -opengl dynamic win32 config, gui still depends on libgles2.dll. Is this by intent? I thought the dynamic build would load the open gl dll dynamically and choose whatever suits best. This also means that for a pure widget based app, i still have to deploy the angle dll. Regards, Gunnar
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