Hi,

It is not normal at all. In such builds no Qt DLLs should have a dependency on 
opengl32.dll, libEGL.dll or libGLESv2.dll.


BR,

Laszlo


________________________________
From: [email protected] 
<[email protected]> on behalf of 
Gunnar Roth <[email protected]>
Sent: Tuesday, December 16, 2014 4:19 PM
To: [email protected]
Subject: [Development] when building a -opengl dynamic win32 config, gui still 
depends on libgles2.dll

Hi,
when building a -opengl dynamic win32 config, gui still depends on 
libgles2.dll. Is this by intent? I thought the dynamic build would load the 
open gl dll dynamically and choose whatever suits best.
This also means that for a pure widget based app, i still have to deploy the 
angle dll.

Regards,
Gunnar
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