Hi,

just a quick heads up that Qt3D's wip/newapi branch now displays content 
usign threaded rendering on windows. I've tested with MSVC 2012 OpenGL 
x86_64 build with nVidia driver. Your mileage may vary with other 
drivers, compilers and OpenGL configurations. I wouldn't be surprised to 
find a few places need tweaks with a dynamic OpenGL build.

There's still a crash on exit bug which I'm working on but if people 
wish to contribute, using windows should now also be an option.

We will also test some OpenGL ES 2/3 platforms soon and try to extend 
our CI coverage to these platforms.

Cheers,

Sean

-- 
Dr Sean Harmer | [email protected] | Managing Director UK
Klarälvdalens Datakonsult AB, a KDAB Group company
Tel. Sweden (HQ) +46-563-540090, USA +1-866-777-KDAB(5322)
KDAB - Qt Experts - Platform-independent software solutions

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