Hi, just a quick heads up that Qt3D's wip/newapi branch now displays content usign threaded rendering on windows. I've tested with MSVC 2012 OpenGL x86_64 build with nVidia driver. Your mileage may vary with other drivers, compilers and OpenGL configurations. I wouldn't be surprised to find a few places need tweaks with a dynamic OpenGL build.
There's still a crash on exit bug which I'm working on but if people wish to contribute, using windows should now also be an option. We will also test some OpenGL ES 2/3 platforms soon and try to extend our CI coverage to these platforms. Cheers, Sean -- Dr Sean Harmer | [email protected] | Managing Director UK Klarälvdalens Datakonsult AB, a KDAB Group company Tel. Sweden (HQ) +46-563-540090, USA +1-866-777-KDAB(5322) KDAB - Qt Experts - Platform-independent software solutions _______________________________________________ Development mailing list [email protected] http://lists.qt-project.org/mailman/listinfo/development
